Friday, 16 August 2013

Drawing for Animation Summary

In this summary, I will be evaluating on my work made in this unit. During my course, I have been learning the different areas for drawing in animation. The main areas have included perspective drawing, life drawing, still life and character design.

My supposed strength, when drawing, would have to be character design, as I have grown fonder of hand-drawn characters in animation, and I use to find this to be an easier and enjoyable part of drawing before I attended this course. While I knew a few basic ideas on how to draw a character before, I later learned to improve on this skill, and how to get a better understanding in character design. I have learned to use a method called the line of action, which helps me to draw a character pose and understand how the movement would work for a cartoon character to act. One of the tasks we made was to examine any person by how they were positioned and what they were/would be doing. The line of action method was also useful to this task, as it helped me get the right angle of movement to imitating someone onto the drawing, for example, someone looking down and being distracted by their phone. It has also helped me to improve on drawing the facial expressions of the characters, like where the eyes need to be positioned. Learning more about this has helped me to develop more in my skills on this form of drawing in animation.

Another section we covered was life drawing, in which we had to examine something more clearly, and draw onto a sheet of paper. The main thing we had to focus on is what we were viewing it from. This meant we had to focus on the anatomy of the person, but also look at where this person was positioned at, and at what angle we were viewing from. We also had to include the pedestals he would be leaning on and what other objects were showing from our view. The most challenging part for me was trying to draw in a much detail needed for the body, and where the light would not be showing. At first, this was hard to make, but I eventually managed to get a good eye view of what was I drawing, from position to scale and angle. This would also be something to look back on for me, when drawing in character design or just a simple caricature/drawing of someone. After getting more used to this form of drawing, I will consider practising again so I can be more comfortable with drawing what and where I am viewing it from, while also giving as much detail required for it.

One part of drawing I felt unsure of was trying to draw from a perspective view. This was like life drawing, in which you had to draw what you were viewing, but you also had to focus on what was being viewed in the foreground and in the background. This was practically like drawing an entire piece of scenery. At first, I thought this was okay as I understood where I would be viewing this scene to draw, but I did find the tasks a little difficult to make at the start. My attempts at drawing a large structure or landscape were not quite scaled and also unbalanced, especially when using straight lines at the beginning. I was able to manage and improve on more perspective drawings later on, when we went round to different areas outside the college. I was able to get a better understanding on how draw from what I would view, and even learned to improve on making straight lines, with the help of a useful piece of material. I would definitely need to consider trying more on perspective drawing, as I was not positive of drawing anything relating to background imagery and felt that drawing a background scene would have been my weakest skill when drawing in animation.

Drawing in 3D would also be a weaker skill for me. Some of my observational drawings show how much I could not do correctly in drawing what I was looking at. While the tasks were simply drawing as many different toys we chose and viewed from, I only managed to get the drawings to work well if they were in a side, front or rear view. Some attempts that I made, in which I had viewed them in a different angle, were noticeably poor due to the lines being a little more curved than straight lines, and some of them not aligned with each other, which made the shape of the object I drew not at the right scale. I would need to improve more on drawing 3D objects, as opposed to drawing in 2D. I need to look at this as I learned from the perspective drawing, which is that I must try to examine it in my own point of view. Then, I would have a better idea on how to improve on where the lines would be angled at, to develop a better structure on the object that I am looking at in my view and would be trying to draw.

This was also a problem for me when attempting at some still life drawings. This was hard to try, not only by drawing what I was viewing from, but also trying to give as much detail I could see. My worst example was when I attempted to draw a pinecone. Because the pinecone had many different sections pointing out in various angles and directions, I found it very difficult to draw in the exact angles the lines would be. There is also a very huge amount of detail which I think is missing, but this was due to the difficulty of trying to look at the pinecone and drawing what I could envision. While some of the other objects I covered in still life were a little better, some of the detailing is not entirely there or not aligned properly. I really should consider looking back at this, look at what other important structures were needed for this and how I can improve more on this subject properly. I feel that maybe this could also be better for me, once I have learned more and have also developed a better understanding on how one should draw a still life image.


In my conclusion, I have felt that many of these drawing techniques were quite easy to understand, but I was not entirely comfortable with them at the start. Although I have felt more comfortable with drawing in character design, I see that I need to learn more and develop a better skill in in the other departments, particularly when drawing something in 3D or in still life.

Observational Drawings




Observational Drawings



Observational drawings